[MIRROR] Fix some shenanigans involving interaction order with wound tending #1067
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Mirrored on Skyrat: Skyrat-SS13/Skyrat-tg#25551
Original PR: tgstation/tgstation#80225
About The Pull Request
Fixes #80223 . See issue for information about the bug.
This PR fixes it by placing wound tending before parent call but after surgery.
It also fixes it by rewriting a little bit of medical stack item code to only block interaction chain when actually healing someone - This is not necessary with the above fix, but it futureproofs things.
Changelog
🆑 Melbert
fix: When using an item on a mob, you will always attempt to fix wounds AFTER surgery, BUT BEFORE the item's own interactions. As an example, this means using a mesh on a mob will attempt to progress surgery first, then attempt to fix any burn wounds, then heal burn damage.
/:cl: